Descend into a temple lit only by torches, where four ancient rites keep their secrets — and every solved passage reveals a little real history.
One temple, four very different puzzles. Each rite has its own feel — a cascade, a memory, a matching, a mending — so the temple never plays the same way twice.
Swap two neighbouring glyph tiles to line up three of a kind. They clear, the wall above tumbles down, and fresh glyphs pour in for chained cascades.
Match-threeWatch the torches flare in order, then repeat the sequence from memory. Each round it grows by one — how long a chain can you hold in your mind?
Memory sequenceTurn the face-down cartouches two at a time and find the matching artifacts. Keep the board in your head and clear it in as few turns as you can.
Pairs memoryA painted fresco has slid out of place. Slide the tiles one by one back into their frame until the ancient scene is whole again.
Sliding tilesNinety-six passages wind through four regions, opened in order as you go. Every passage is rated one to three ankhs for how cleanly you solved it — return to earn the third.
Where the journey begins — gentle rites along the river that teach the temple's language of glyphs, torches and cartouches.
Beneath the great tombs the puzzles tighten and the cascades run longer. Earn enough ankhs here and the next dominion's gate swings open.
Deeper still, among the hidden royal halls, where memory rites stretch longest and every clean solve counts.
The final sanctuaries, dedicated to the great gods — the temple's toughest passages and its most rewarding secrets.
The ankhs you earn don't just open doors — they unlock the Codex, twelve illustrated entries on the real people and gods of Ancient Egypt. Each one is a short, original history, revealed as a quiet reward for progress. Six gods and six pharaohs in all.
Every passage you solve rewards you with Scarabs, the temple's own tokens. Carry them to the Grand Bazaar and trade for a little help or a fresh look.
Stuck on a wall? A charm points out a helpful move so a tricky passage keeps flowing.
Trade a passkey to step past one stubborn passage and keep exploring the dominion.
Dress the glyph tiles and cartouche cards in new carved styles — purely for the look of it.
Save up for a dominion key to open the next region's gate the moment you're ready.
Earned only through play. Scarabs are won by solving passages — never with real money. There are no ads and no real-money purchases anywhere in Ta-Wy Secrets.
A fresh hand-set challenge every day, drawn from across the four rites — one new passage to test your form.
Return each day to claim the next step on the Offering ladder. Miss a day and the ladder resets to the start.
Twelve Honors mark the milestones of a true temple-reader — first cascades, long torch chains, ankhs earned and dominions cleared.